Archive for April, 2011

Professional Skill and Successful

Apr 26 2011 Published by under App,Design,Marketing

最近在学Unity3D, Ruby, Rails, Final Cut… 突然想到:

“一个人能在职业道路上走多远,受限于他最不擅长的职业技能.”

当然不仅仅适用于个人. 这样想法得到验证的第一点就是想到Windows 7的评分机制, 约束一台计算机的瓶颈在性能最低的配件上.

拿iOS的开发来说, 设计/编程/推广, 是主要的3种关键技能. 在iOS上Twitter客户端不断涌现到 另官方声明请大家不要继续开发普通客户端的时候. Tapbot还是推出TweetBot, 虽然被很多评论指出他们做的只是微创新,但是他们的设计,程序和推广都做到了一点的高度,所以这个产品一经推出就获得了成功.

还是开始学习自己不擅长的技能把.

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April

Apr 26 2011 Published by under Cocoa,iOS

Finally, World of Warcraft Realm Status for Cataclysm released,

There prase HTML via hpple use XPath, very cool staff for developer.

But hpple has a huge performance question, It’s can’t directly use child element for query result . Have to query search again, If use it at a big table, will take long minutes for parsing.

I was made a hack, add child elements support for hpple, It’s save 95% time when parse a complex html, I will fork this on github soon.

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